Card-Giving Joker Overview

Card-Giving Joker Overview

Welcome to the comprehensive Joker card review series, where we'll analyze all 150 Joker cards one by one - please continue following along. This episode focuses on all card-giving Jokers, including those that give Jokers, playing cards, Tarot cards, Planet cards, Spectral cards, and tags. This type of Joker isn't essential for completion, but can add more possibilities to your deck. Recommend pairing with cards like Blueprint or Brainstorm.

Card-Giving Joker Analysis by Tier

T0 Tier 『Perkeo』copies a consumable card as Negative when leaving shop. In endless mode, this card is core for raising the ceiling, especially suitable for Red Seal Steel King flow, becoming key to breaking limits through continuous Spectral card duplication.

『Riff-raff』generates two common Jokers when selecting blind, extremely powerful early game card that alone can satisfy early chip, multiplier, and economic needs. Recommend immediate acquisition when encountered before Ante 3.

T1 Tier 『DNA』copies a card on first hand played, foundation for various advanced operations and indispensable core Joker for Red Seal Steel King flow.

『Diet Cola』gains a double tag when sold, equivalent to exchanging $3 for a double tag - extremely cost-effective.

『Certificate』adds a Wax Sealed card to hand when selecting blind. While it makes deck messier, impact on High Card and Pair flows is minimal, and can pair with Hologram. Note this card adds directly to hand, allowing immediate $3, Tarot, or Planet rewards this round.

T2 Tier 『Cartomancer』gains Tarot card when selecting blind, stable performance.

『Hallucination』has 50% chance to gain Tarot when opening Booster pack, actual trigger rate seems higher. Remember to leave consumable slots before opening packs.

『Marble Joker』adds a Stone card to deck when selecting blind, pros and cons similar to Certificate, can achieve auto-completion when paired with Stone Joker and Hologram.

『Invisible Joker』randomly copies a Joker after two rounds. With good luck counts as T1, with bad luck T3, overall T2 tier.

T4 Tier 『Vagabond』gains Tarot card each hand played when money is below $4. Given economy's importance, this card has high trigger threshold, suitable for pairing with Credit Card for bankruptcy flow but limited potential.

T5 Tier 『Sixth Sense』destroys and gains Spectral when playing 6 alone, deck purification tool but only usable four times.

『Seance』gains Spectral when playing Straight Flush, requirements too harsh and rarely triggers in practice.

『8 Ball』has 25% chance to gain Tarot when playing 8, actual trigger rate isn't ideal.

『Superposition』gains Tarot when playing Straight containing Ace, harsh conditions with limited rewards.

Overall, while card-giving Jokers aren't necessities, they can add more variables and possibilities to the game at appropriate moments. Selection should be based on current deck status and future planning.